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Weaponsmith is a Tradeskill in WildStar which can be learned as soon as the character reaches level 10. Weaponsmiths create game weapons and weapon attachments. This tradeskill pairs well with Mining .

Description Edit

Weaponsmithing is the art of forging weapons from metal and infusing them with power cores and elements. To advance tier levels, players will need to fill the experiance bar for each tier. As the player advances, the XP requirements become higher and simply filling out the Tech Tree will not be enough to advance to the next level. Below are the items required for each tier in the Tech Tree. The content has been updated for Drop 6/Free to Play. For more information on creating items, see Tradeskill and Circuit Board Crafting .  

Materials Edit

Level Raw Materials Reagents Power Core Power Core Stats
Novice
  • Silica Ore
  • Quartz Crystal
  • Amethyst Gem
  • Iron Wiring
  • Weak
  • Basic
  • Advanced
  • iLvl 8 Req lvl 5
  • iLvl 10 Req lvl 10
  • iLvl 12 Req lvl 12
Apprentice
  • Carbon Ore
  • Graphite Crystal
  • Diamond Gem
  • Copper Wiring
  • Weak
  • Basic
  • Advanced
  • iLvl 18 Req lvl 15
  • iLvl 20 Req lvl 20
  • iLvl 22 Req lvl 22
Journeyman
  • Tungsten Ore
  • Beryl Crystal
  • Emerald Gem
  • Silver Wiring
  • Weak
  • Basic
  • Advanced
  • iLvl 28 Req lvl 25
  • iLvl 30 Req lvl 30
  • iLvl
Artisan
  • Bouxite Ore
  • Aluminum Crystal
  • Topaz Gem
  • Gold Wiring
  • Weak 
  • Basic
  • Advanced
  • iLvl
  • iLvl
  • iLvl
Expert
  • Corundum Ore
  • Vanadium Crystal
  • Sapphire Gem
  • Platinum Wiring
  • Weak
  • Basid
  • Advanced
  • iLvl
  • iLvl
  • iLvl
Master
Master Research

Talents Edit

Talent points are earned by advancing through the Tech Tree. There are currently 10 levels of talents and players may only choose one item from each level. Each tradeskill (excluding gathering skills, which are not included) has basically the same talent options, however  material icons may vary. 

Level Item Type Description
 1 Makers Mark Adds your mark to items you craft
2 Frequency Resolution Provides more precise control over socket charge
2 Material Efficiency Reduces basic material requirements by 1
2 Superconductivity Decreases failure rate by 10%
3 Field Dampening Decreases the penalty for mismatching a socket by 2%
3 Potentionmeter Provides more Assault and Support power options
3 Increased Capacitance Increases socket charge range
4 Heat Exchanger Prevents Fire sockets from appearing
4 Moisture Repellant Prevents Water sockets from appearing
4 Voltage Overclocking Increases maximum failure rate by 6%
5 Frequency Resolution Provides more precise control over socket charge
5 Material Efficiency Reduces basic material requirements by 1
5 Superconductivity Decreases failure rate by 10%
6 Field Dampening Descreases the penalty for mismatching a socket by 2%
6 Potentionmeter Provides more Assault and Support power options
6 Increased Capacitance Increases socket charge range
7 Ground Plane Prevents Earth sockets from appearing
7 Vacuum Tubing Prevents Air sockets from appearing
7 Voltage Overclocking Increases maximum failure rate by 6%
8 Frequency Resolution Provides more precise control over socket charge
8 Material Efficiency Reduces basic materal requirements by 1
8 Superconductivity Decreases failure rate by 10%
9 Field Dampening Decreases the penalty for mismatching a socket by 2%
9 Potentionmeter Provides more Assault and Support power options
9 Increased Capacitance Increases socket charge range
10 Complex Impedance Prevents Life sockets from appearing
10 Magnetic Field Prevents Logic sockets from appearing
10 Voltage Overclocking Increases Maximum failure rate by 6%

Talents replaced or removed from game for F2P modelEdit

Level 1 
Image Name Description
 Tinkering Around   Experience gained from crafting failures is increased by 5% and charges of Special Ability Chips cost 6% less. 
 Incremental Gains   Experience gained from crafting success increased by 5% and charges of Special Ability Chips cost 6% less.
Level 2 
Image Name Description
 Competent Weaponsmith   You're able to use all uncommon chips. Additionally, your mark is affixed to items to craft. 
Level 3 
Image Name Description
 CAM Refinement   Combat Assist Modules have 14% less chance to fail when overcharged. 
 Process Refinement  All weaponsmith outputs have 6% less chance to fail when overcharging.
 Rune Optimization: CAMs   Increase the number of Rune slots that may appear on Combat Assist Modules. 
 Expansion Versatility  Decreases the cost of Imbuements by 12%.
Level 4 
Image Name Description
 Empowered Forge   Greatswords, Claws and Shock Paddles receive a 6% increase to base charge capacity. 
 Empowered Ballistics   Pistols, Psyblades and Heavy Guns receive a 6% increase to base charge capacity.
Level 5 
Image Name Description
 Resistor Technician   You're able to use rare primary Resistor chips. 
 Inductor Technician  You're able to use rare primary Inductor chips.
 Capacitor Technician   You're able to use rare primary Capacitor chips. 
Level 6 
Image Name Description
 Resistor Adapt   You're able to use rare secondary Resistor chips. 
 Inductor Adept  You're able to use rare secondary Inductor chips.
 Capacitor Adept   You're able to use rare secondary Capacitor chips. 
Level 7 
Image Name Description
 Cyclonite Specialization   This specialization reduces Cyclotite Acceleron requirements for all Weapon schematics by up to 2. 
 Corium Specialization  This specialization reduces Corium Acceleron requirements for all Weapon schematics by up to 2.
 Emberine Specialization  This specialization reduces Emberine Acceleron requirements for all Weapon schematics by up to 2. 
 Marinax Specialization  This specialization reduces Marinax Acceleron requirements for all Weapon schematics by up to 2.

Questline Edit

External links Edit

WildStar Online Tradeskills/Hobbies
Architect · Armorer · Cooking · Mining · Outfitter · Relic Hunter · Survivalist · Tailor · Technologist · Weaponsmith

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