Range 30.0 m
|10 sec cooldown|
|Required Level: 18|
| Grant Guard to your party member missing the most Health for 18s.
Guard: Increases Armor by 10% and deals (3.5%SP +3.5%AP +2.21*lvl) physical damage to attacking foes.
| Tier Upgrade|
+1% Guard Armor, +1.22%AP +1.22%SP damage
| Tier 4 Major Upgrade|
Your party member will automatically Deflect the next incoming attack.
| Tier 8 Major Upgrade|
Increases the amount of attacks Deflected to 2.