Plasma Wall
2 sec channel
250 Kinetic Energy/tick
Range 8.0 m
8 sec cooldown
Required Level: 13
Deal (22.08%SP +6.99*lvl) technology damage to 5 foes every 0.5s. Gain a Defense while casting.

Defense: Reduces Damage Taken by 25%.

Tier Upgrade
+2.53%SP damage per tick.
Tier 4 Major Upgrade
Plasma Wall additionally increases Deflect Chance by 12%.
Tier 8 Major Upgrade
Mitigation is increased to 55% but is reduced by 10% every 0.5s.

External links Edit

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