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Engineer
Engineer3
Role: Ranged DPS, Tank
Equipment: Launcher, Bots, Exosuit
Armor: Heavy Armor
Primary Attributes: Finesse (DPS), Technology (Tank)
Secondary Attributes Moxie, Brutality (DPS), Insight, Grit (Tank)
Dominion Races: Cassian, Mechari, Chua
Exiles Races: Human, Granok, Mordesh

The Engineer class uses heavy armor, a big gun, and a small army of friendly automatons to wreak havoc on the battlefield in either the DPS or Tank role.

Gear Edit

Launcher

"Concealed" weapons are for grandmas! Grow a pair by grabbing LaunchCorp's Launch-O-Matic QT-Pi Ultra-Standard and fire some rocket-propelled attitude adjustment into the awe-struck face of anyone who gets in your way. Sure, the launcher's sheer power might just dislocate the joints in both your arms, but wait until you see the other guy's!

Bots

Nothing says engineer like a posse of homemade mechanical servitors! Constructed in the greasy depths of your workshop, these industrial-strength beauts will repair you and disassemble your enemies faster than you can say 'hostile oil change'. Plus, you don't have to worry about making friends!

Ability Resource Edit

Volatility is the only ability resource used by the Engineer class. Many Engineer abilities build Volatility, while a smaller group of more powerful abilities like Electrocute consume Volatility when used. 

The Engineers Volatility bar has a maximum capacity of one hundred, and a resting state of zero. When out of combat, Volatility gradually declines to zero.

Effectively managing Volatility, generally to keep it between values of 30 and 70 as this range triggers many AMPs and tier upgrades, is the key to sustained combat as an Engineer.

Innate Abilities: ExoSuit Modes Edit

The Engineer class has two Innate abilities available to it. When either Innate is activated, the appearance of the character changes to include a powered exoskeleton on top of their usual armor. Both innates work passively and place a buff on the character, and can be activated to temporarily provide a more powerful buff.

  • ExoSuit Mode: Eradicate passively buffs the Engineer's DPS capabilities, and boosts Assault Power and Volatility regeneration when activated
  • ExoSuit Mode: Provoke makes the Engineer a temporarily more powerful Tank, and adds massive damage reduction and Volatility regeneration when activated.

Both Innate Abilities can be activated whilst casting, share a 60s cooldown, and last for 10s when activated.

Abilities Edit

Assault
Icon Name Level
Icon skillengineer pulse blast Pulse Blast 1
Icon skillengineer electrocute Electrocute 2
Icon skillengineer quick burst Quick Burst 6
Icon skillengineer artillery bot Artillery Bot 6
Icon skillengineer energy trail Energy Auger 11
Icon skillengineer bioshell Bio Shell 13
Icon skillengineer mortar strike Mortar Strike 13
Icon skillengineer anomaly launcher Unstable Anomaly 15
Icon skillengineer target acquistion Target Acquisition* 20
Icon skillengineer bolt caster Bolt Caster 24
Support
Icon Name Level
Icon skillengineer bruiser bot Bruiser Bot 4
Icon skillengineer hyper wave Hyper Wave 9
Icon skillengineer flak cannon Flak Cannon 9
Icon skillengineer give em gas Unsteady Miasma 11
Icon skillengineer feedback Feedback 15
Icon skillengineer ricochet Ricochet 18
Icon skillengineer disruptive mod Disruptive Module* 18
Icon skillengineer shock pulse Shock Pulse 21
Icon skillengineer particule ejector Particle Ejector 24
Icon skillengineer thresher Thresher 31
Utility
Icon Name Level
Icon skillengineer zap Zap 3
Icon skillengineer urgent withdrawal Urgent Withdrawal 6
Icon skillengineer recursive matrix Recursive Matrix 9
Icon skillengineer diminisher bot Diminisher Bot 15
Icon skillengineer shatter impairment Shatter Impairment 18
Icon skillengineer repair bot Repair Bot* 20
Icon skillengineer volatile injection Volatile Injection 21
Icon skillengineer code red Code Red 27
Icon skillengineer personal defense unit Personal Defense Unit 27
Icon skillengineer shock wave Obstruct Vision 31
Items marked with * are unlocked through AMPs.

AMPs Edit

Assault Hybrid A/S Support Hybrid S/U Utility Hybrid A/U
Tier 1

[Critical Hit Severity]
[Assault Power]
[Critical Hit]

[Lifesteal]
[Strikethrough]

[Deflect]
[Support Power]
[Deflect Critical Hit]

[PvP Defense]
[Maximum Shield Capacity]

[Dash Regen]
[Cooldowns]
[CC Resilience]

[Armor Pierce]
[PvP Offense]

Tier 2

[Explosive Ammo]
[Harmful Hits]
[Shrapnel Rounds]
[Volatility Rising]
[Extra Hurtin']

[The Zone]
[Keep on Truckin']
[Hamstring Tear]
[Forceful Impact]

[Rejuvenating Rain]
[Repeat Business]
[Enmity]
[Reroute Power]
[Quick Restart]

[Dirty Tricks]
[Helpin' Hand]
[Defense Protocol]
[Turn the Tables]

[Keep it Moving]
[Deft Restoration]
[Bust and Move]
[Reckless Dash]
[Reflexive Actions]

[Blast Back]
[Volatile Armor]
[No Pain, No Pain]
[Self-Destruct]

Tier 3

[Unstable Volatility]
[Target Acquisition]
[Cruisin for a Bruisin]

[Exploit Weakness]
[Razor's Edge]

[Boosted Armor]
[Disruptive Module]
[Try and Hurt Me!]

[Survival Instincts]
[Protection by Deflection]

[Hardened Resolve]
[Repair Bot]
[Can't Touch This]

[Disciplined Soldier]
[Keep up the Pace]

Source Edit

AMP Source Zone Subzone Coordinates
[Deft Restoration]
[Rejuvenating]
[Self-Destruct]
[Keep on Truckin']
[Quick Restart]
IconDominionSimple Merchant Voxic
IconExilesSimple Provisions Officer Windfree
Auroria
Galeras
Hycrest
Skywatch
-2432, -1884
5758, -2582
[Enmity]
[Reroute Power]
[Volatility Rising]
IconDominionSimple Mojo Moodies (quest)
IconExilesSimple Greenbough Guardian (quest)
Deradune
Celestion
Spearclaw Post
Gienview's Bulkwark

1028, -3059
[Harmful Hits] IconDominionSimple Mika
IconExilesSimple Merchant Clara Clearfield
Deradune
Algoroc
Bloodfire Village
Gallow
-5621, -709
4089, -3938
[Helpin' Hand] IconDominionSimple Mika
IconDominionSimple Lady Saphis
IconExilesSimple Merchant Clara Clearfield
IconExilesSimple Melri Gladewalker
Deradune
Ellevar
Algoroc
Celestion
Bloodfire Village
Lightreach Mission
Gallow
Sylvan Glade
-5621, -709
-2555, -3500
4089, -3938
2706, -2406
[Recklass Dash] IconExilesSimple Lady Saphis
IconDominionSimple Melri Gladewalker
Ellevar
Celestion
Lightreach Mission
Sylvan Glade
-2555, -3500
2706, -2406
[Blast Back]
[Extra Hurtin']
[Hardened Resolve]
IconExilesSimple Dakahari
IconDominionSimple Reya Resinbough
Farside Virtue's Landing
Walker's Landing
5354, -4556
5899, -4951
[Defensive Protocol]
[Dirty Tricks]
[Disciplined Soldier]
[Explosive Armor]
[Hamstring Tear]
[No Pain, No Pain]
[Protection by Deflection]
[Razor's Edge]
[Turn the Tables]
[Unstable Volatility]
[Volatile Armor]
IconExilesSimple Supply Officer Phenoxia
IconDominionSimple Supply Officer Clayre
Illium
Thayd
Legion's Way
FCON Headquarters
-2856, -496
4215, -2257
[Shrapnel Rounds]
[Survival Instincts]
[Keep It Moving]
IconExilesSimple Zephix
IconDominionSimple Fenan Sunstrider
Whitevale Palerock Post
Thermock Hold
2137, -785
4578, -791
[Bust and Move]
[Can't Touch This]
[Cruisin' for a Bruisin']
[Exploit Weakness]
[Reflexive Actions]
[Repeat Business]
[Try and Hurt Me]
[Keep Up The Pace]
IconExilesSimple Provisioner Jazira
IconDominionSimple Merchant Snowglimmer
Wilderrun Fort Vigilance
Fool's Hope
1271, -2009
2066, -1729

Trivia Edit

  • Engineer Bots are colored red for Dominion Engineers while they are colored blue for Exiles Engineer.

Media Edit

Images Edit

Videos Edit

References Edit

External links Edit


WildStar Online Classes
Engineer · Esper · Medic · Spellslinger · Stalker · Warrior

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