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Armorer is a tradeskill in WildStar which can be learned as soon as the character reaches level 10. Armorers generally forge heavy armor, which can only be used by Engineers and Warriors. This tradeskill pairs well with Mining.

Description[]

An armorer is considered a person or profession that uses materials, which through processing different kinds of ore in order to craft pieces of armor or equipment. The quality of the item is dependant on the quality of the Power Core. Crafted items that are salvaged may provide Power Cores as well as other materials from a previous tier level. Savalged items will also break down into runecrafting supplies. Below are the items required to complete each Tech Tree level. The quantity of items needed are not listed as it varies due to success or failure rate. For more information, see Tradeskill and Circuit Board Crafting

Materials[]

Level Raw Materials Reagents Power Core Power Core Stats
Novice
  • Silica Ore
  • Quartz Crystal
  • Amethyst Gem
  • Steel Framework
  • Weak
  • Basic
  • Advanced
  • iLvl 8 Req lvl 5
  • iLvl 10 Req lvl 10
  • iLvl 12 Req lvl 12
Apprentice
  • Carbon Ore
  • Graphite Crystal
  • Diamond Gem
  • Bronze Framework
  • Weak
  • Basic
  • Advanced
  • iLvl 18 Req lvl 15
  • iLvl 20 Req lvl 20
  • iLvl 22 Req lvl 22
Journeyman
  • Tungsten Ore
  • Beryl Crystal
  • Emerald Gem
  • Nickel Framework
  • Weak
  • Basic
  • Advanced
  • iLvl 28 Req lvl 25
  • iLvl 30 Req lvl 30
  • iLvl
Artisan
  • Bauxite Ore
  • Aluminum Crystal
  • Topaz Gem
  • Lead Framework
  • Weak 
  • Basic
  • Advanced
  • iLvl
  • iLvl
  • iLvl
Expert
  • Corundum Ore
  • Vanadium Crystal
  • Sapphire Gem
  • Titanium Framework
  • Metallic Composite
  • Weak
  • Basid
  • Advanced
  • iLvl
  • iLvl
  • iLvl
Master
  • Complexity Matrix
  • Genetic Matrix
  • Datascape Matrix
Master Research

Talents[]

Talent points are earned by advancing through the Tech Tree. There are currently 10 levels of talents and players may only choose one item from each level. Each tradeskill (excluding gathering skills, which are not included) has basically the same talent options, however  material icons may vary. 

Level Item Type Description
 1 Makers Mark Adds your mark to items you craft
2 Frequency Resolution Provides more precise control over socket charge
2 Material Efficiency Reduces basic material requirements by 1
2 Superconductivity Decreases failure rate by 10%
3 Field Dampening Decreases the penalty for mismatching a socket by 2%
3 Potentionmeter Provides more Assault and Support power options
3 Increased Capacitance Increases socket charge range
4 Heat Exchanger Prevents Fire sockets from appearing
4 Moisture Repellant Prevents Water sockets from appearing
4 Voltage Overclocking Increases maximum failure rate by 6%
5 Frequency Resolution Provides more precise control over socket charge
5 Material Efficiency Reduces basic material requirements by 1
5 Superconductivity Decreases failure rate by 10%
6 Field Dampening Descreases the penalty for mismatching a socket by 2%
6 Potentionmeter Provides more Assault and Support power options
6 Increased Capacitance Increases socket charge range
7 Ground Plane Prevents Earth sockets from appearing
7 Vacuum Tubing Prevents Air sockets from appearing
7 Voltage Overclocking Increases maximum failure rate by 6%
8 Frequency Resolution Provides more precise control over socket charge
8 Material Efficiency Reduces basic materal requirements by 1
8 Superconductivity Decreases failure rate by 10%
9 Field Dampening Decreases the penalty for mismatching a socket by 2%
9 Potentionmeter Provides more Assault and Support power options
9 Increased Capacitance Increases socket charge range
10 Complex Impedance Prevents Life sockets from appearing
10 Magnetic Field Prevents Logic sockets from appearing
10 Voltage Overclocking Increases Maximum failure rate by 6%

Talents replaced or removed in F2P Model[]

Level 1 
Image Name Description
 Empower Torso Armor   Chest and glove designs receive a 5% increase to base charge capacity. 
 Empower Leg Armor  Leg and boots designs receive a 5% increase to base charge capacity.
 Empower Head Armor   Head and shoulder designs receive a 5% increase to base charge capacity. 
Level 2 
Image Name Description
 Competent Armorer   You're able to use all uncommon chips.  Additionally, your mark is affixed to items you craft. 
Level 3 
Image Name Description
 Board Optimizing   Special Ability Chips cost 8% less overcharge. 
 Board Enhancing  Imbuements cost 12% less overcharge.
 Supercharged Forge: Shields   Increased the overcharge capacities of shields by 10%. 
Level 4 
Image Name Description
 Supercharged Forge: Main Armor   Increases the overcharge capacities of chest, head and gloves by 10%. 
 Supercharged Forge: Leg Armor  Increased the overcharge capacities of shoulder, legs and boots by 10%. 
Level 5 
Image Name Description
 Resistor Technician   You're able to use rare primary Resistor chips. 
 Inductor Technician  You're able to use rare primary Inductor chips.
 Capacitor Technician   You're able to use rare primary Capacitor chips.
Level 6 
Image Name Description
 Resistor Adapt   You're able to use rare secondary Resistor chips. 
 Inductor Adapt  You're able to use rare secondary Inductor chips.
 Capacitor Adapt   You're able to use rare secondary Capacitor chips. 
Level 7 
Image Name Description
 Vitalium Specialization   This specialization reduces Vitalium Ingot requirements for all Armorer guides by up to 2. 
 Neurocite Specialization   This specialization reduces Neurocite Ingot requirements for all Armorer guides by up to 2. 

Trainers[]

See Crafting trainer for trainer locations.

See also[]

External links[]

WildStar Online Tradeskills/Hobbies
Architect · Armorer · Cooking · Mining · Outfitter · Relic Hunter · Survivalist · Tailor · Technologist · Weaponsmith
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